Steadily, we are moving from consoles and physical copies of gaming software to Cloud gaming where the flexibility is at the core of stakes.
One can then observe that, when it comes to
Cloud gaming, increased subscription for the free-to-play model is a key trend in the market.
According to Research and Markets, most gamers opt for subscriptions after the
free levels are cleared, in turn, converting free users to premium paid users.
On the contrary, when it comes to gaming consoles the total
ownership cost is high as it requires a specified equipment and regular
purchase of physical copies of gaming software.
While, individuals are passionate about interactive
entertainment in the form of games, which have different genres and offer
different user experiences in a broad variety of platforms, Research and Markets reveals that, privacy
and security concerns remain a crucial challenge for the growth of the global
cloud gaming market.
The firm also predicts the global gaming market to grow at a CAGR of
29.33% during the period 2016-2020.
Among Key
vendors, we have: G-Cluster, Nvidia, PlayGiga, Sony Computer Entertainment,
Ubisoft Entertainment.