We are henceforth all unanimous that, new learning models, such as social learning and m-learning, have led to the surge in the online language learning systems with gamification elements.
Online teach-yourself language programs are becoming extremely popular. Development of
more interactive forms of learning is leading to the growth of gamification
into these online language learning systems.
In addition, use of game mechanics and design techniques,
such as incorporating points, levels, and badges, into the learning experience
is considered to be a powerful tool to engage students, help change behavior,
develop skills, and drive innovation.
According to Technavio, Rosetta Stone, Duolingo, and Babbel are among
the most popular language learning vendors that make use of gamification and
adaptive learning.
The firm also revealed that, Use of interactive technological concepts has
benefitted the vendors due to the increased learner base.